Conquer the formidable Raid Boss Bellanoir in Palworld to unlock the coveted Ancient Civilization Core and endgame treasures through strategic crafting and careful preparation.

In the wilds of Palworld, where adventure carves its path through dungeons and clashes with Alpha Pals, a new shadow looms—the Raid Boss Bellanoir. This ethereal Dark-type creature does not wander the open world; it is a specter that must be drawn forth through ancient ritual and formidable preparation. For the ambitious tamer, Bellanoir's defeat is the key to unlocking the coveted Ancient Civilization Core and other treasures that whisper of endgame power. The journey to face this foe is one of careful crafting, strategic assembly, and poetic confrontation, a test of both might and mind.

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The summoning begins not in the field, but at home. One must first consecrate a base to the ritual, building the Summoning Altar upon hallowed ground. This act is a commitment, for the ensuing battle will rage within these walls. By dedicating a single base to this purpose, a tamer protects their other sanctuaries from the storm of conflict. To learn the altar's secrets, one's spirit must have reached at least level 33, unlocking its blueprint from the Ancient Technology tree. The materials are simple yet profound:

  • Stone: 100 units

  • Paldium Fragment: 20 units

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With the altar raised, the focus turns to gathering the four scattered Bellanoir’s Slab Fragments. These relics slumber in the chests of distant dungeons, each grotto and cavern holding a piece of the puzzle. The seeker must traverse:

Dungeon Type Level Reward (Fragments)
Ravine Grotto 19 One
Mountain Stream Grotto 29 Two
Cavern of Dunes 35 Two
Volcanic Cavern 40 One

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Once united, these fragments are combined upon a crafting table, singing together to form the complete Bellanoir’s Slab—the key to awakening the darkness.

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To stand before Bellanoir is to dance with shadows, and one must be clad in armor that whispers of resilience. It is advised to be at least level 45, with access to the Production Assembly Line II. The Hyper Shield is paramount, a bulwark against the coming night, requiring 30 Ancient Civilization Fragments and 100 Paldium Fragments. For the body, Pal Metal Armor offers a sanctuary of 220 Defense and 750 Health, forged from 20 Pal Metal Ingots, 20 Leather, and 4 pieces of High Quality Cloth. The ensemble is crowned by the Pal Metal Helm, a final piece of metallic poetry crafted from 20 Pal Metal Ingots and 20 Paldium Fragments.

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Yet, defense is but half the verse; offense must sing a louder song. The Rocket Launcher, with its earth-shattering 10,000 Attack power, is the crescendo. It demands a level 49 spirit and the Weapon Assembly Line II, consuming 75 Pal Metal Ingots, 30 Polymer, and 50 Carbon Fiber. For those still ascending, the Assault Rifle (level 45, Weapon Assembly Line I) serves as a potent stanza, requiring 40 Pal Metal Ingots, 10 Polymer, and 30 Carbon Fiber.

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But a tamer is never alone. Bellanoir, born of Dark, is vulnerable to the primal fury of Dragon-type assaults. Thus, the team must be a choir of draconic might. The world offers a symphony of Dragon Pals:

  • Chillet (Ice/Dragon) 🐉

  • Dinossom & Dinossom Lux (Grass/Dragon, Electric/Dragon)

  • Elphidran & Elphidran Aqua (Dragon, Water/Dragon)

  • Azurobe (Water/Dragon)

  • Relaxaurus & Relaxaurus Lux (Water/Dragon, Electric/Dragon)

  • Quivern (Dragon)

  • Jormuntide & Jormuntide Ignis (Water/Dragon, Fire/Dragon) 🔥

  • Orserk (Electric/Dragon)

  • Jetragon (Dragon)

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A particularly elegant strategy weaves Chillet with Gobfin. Chillet's Partner Skill, Wriggling Weasel, imbues the tamer's own attacks with Dragon-type essence. To amplify this melody, one can surround Chillet with four Gobfins. Each Gobfin's Angry Shark ability stacks, creating a crescendo of augmented damage that tears through Bellanoir's shadowy form.

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Remember, too, the base itself becomes an amphitheater. As it levels, it can host more Pals. Fifteen Pals stationed at your battle base will join the fray. Filling these slots with Dragon-types turns your home into a fortress of concentrated draconic energy. Empowering all comrades with Pal Souls further elevates their stats, a final blessing before the storm.

The moment of truth arrives with solemn truths. You have only ten minutes to complete the elegy. Bellanoir cannot be captured; this is a battle of extinction, not acquisition. The foe boasts 294,000 HP, is level 30, and is Dark-type. The Summoning Altar is a single-use relic; each confrontation requires a new foundation. Beware her Nightmare Ray, a terrifying ability where she vanishes and reappears, lashing out with deadly beams—a moment to mount a swift Pal and flee. She will stagger with every 10,000 damage dealt, a brief window to revive fallen allies. And for those who seek a greater ode, Bellanoir Libero awaits, a more challenging variation of the raid.

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Victory, hard-won, yields a bounty fit for legends:

Item Amount
Ancient Civilization Core One
Training Manual (XL) One
Training Crystal One
Multiclimate Undershirt +1 One
Huge Dark Egg One

Thus, the cycle is written: from fragment gathering to altar building, from gear forging to team harmonizing. The confrontation with Bellanoir is more than a battle; it is a poetic rite of passage in Palworld, a dance of light against darkness where only the most prepared and resilient tamers can inscribe their name in victory's ledger.