Palworld features and Unreal Engine 5 upgrades shine as we reveal the top 10 missing features that could elevate this beloved survival game.
Man, Palworld has been a wild ride, hasn't it? It's 2026 now, and the game is still going strong. But you know what I can't stop thinking about? All that cool stuff we saw in the early trailers that just... vanished. Turns out, the whole engine switch from Unity to Unreal Engine 5 was a big deal, and the devs were basically learning on the fly. So, yeah, some things got left on the cutting room floor. But here's the kicker – with the game's massive success, PocketPair has all the resources they could ask for. They've been busy squashing bugs and polishing things up, but man, I'm just itching for that teased content to finally make its grand entrance. It's all stuff that builds on what we already have, so it wouldn't feel out of place at all. Let's dive into the top 10 features that absolutely deserve a second chance.
10. New Pal Trainers & Bosses: Spice Up That Endgame!
Alright, first up, we need more endgame challenges. The easiest way to do that? Throw more bosses at us! Right now, we've got those tower bosses, but let's be real, after a while, you start to memorize their dance moves. The chances of friendly trainers showing up are slim (this is Palworld, not a friendship convention), so new, nasty bosses with fresh mechanics are the way to go. Remember that early trailer footage? The one with the blue-haired lady absolutely shredding it on a Jormuntide? Dude, that looked sick. If she was far enough along to be shown off, she deserves to be in the game, throwing down in a new tower. More bosses mean more goals to chase and more stories to tell about that one time you finally beat them. It's a no-brainer.
9. Let's Get Farming! New Crops & Better Mechanics
Farming in Palworld feels a bit... basic, you know? It's super important, especially for making those cakes for breeding, but it can get a bit samey. Those old trailers teased something way cooler: more diverse crops and the ability to plant different ones in the same plot. Imagine that! Not just a field of wheat, but a proper, bustling little farm.

This would be the perfect chance to let our Pals really shine too. Maybe some Pals are better at watering, others at harvesting. Maybe we could even get special tools or Pal skills to speed the whole process up. Right now, farming feels like a chore you have to do for the rewards. With some love, it could feel like a rewarding part of building your world. Seriously, making the tedious feel worth doing is a game-changer.
8. Cast a Line! Introducing Fishing to Palworld
Okay, this one is just hilarious and genius. Remember that shot of a trainer using a Jolthog as bait? I mean, come on! Fishing would be a fantastic addition for two big reasons:
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More Food Variety: Seafood dishes! New recipes, new buffs. Maybe certain Pals get a bigger boost from fish-based meals? "Oh, your Jormuntide loves sushi? Here, have a 20% water damage buff."
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Unique Gameplay: Using a Jolthog as bait could work in so many ways. Is it a one-time sacrifice? Or does the Jolthog just zap the water, stunning all the fish for easy collection? The possibilities for chaos are endless. It adds another layer to the survival loop and gives us another reason to explore those lakes and oceans.
7. More Bang for Your Buck: New Weapons & Attachments
Look, the guns we have are fun, but my arsenal is feeling a little... limited. The early trailers teased a sniper rifle and scope attachments. Where are they?! A sniper would open up whole new strategies. Want to take out that Syndicate camp from a safe ridge? Go for it. It's not just about power, it's about playstyle variety.
Weapon mods would be the cherry on top. Let me trick out my assault rifle with a faster reload, better recoil control, or different scopes. It adds a whole new progression loop for combat-focused players. Finding a rare weapon blueprint or a unique mod could be as exciting as catching a rare Pal. More tools in the toolbox, please!
6. Gotta Catch 'Em All... Easier! New Capture Tools
Catching Pals is the heart of the game, but sometimes it's just a numbers game. The back bonus and shock status are helpful, but we saw cooler ideas. Remember the lassos and cages from early gameplay?
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Lassos: These could be used to temporarily immobilize a Pal, giving you a nice, fat catch rate boost that stacks with other bonuses. Perfect for that one Legendary that just won't stay in the ball.
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Cages: These weren't just for show! Imagine being able to transport a bunch of wild or even your own tamed Pals from one place to another. Moving your base? Load up the livestock. Found a perfect breeding pair far from home? Cage 'em and bring 'em back.

These tools would add more depth and strategy to the core gameplay loop without making it too easy. Stacking bonuses and planning captures sounds way more engaging than just chucking spheres until one sticks.
5. A Lived-In World: NPC Settlements & Dungeons
Let's be honest, outside of your base and the few points of interest, Palworld's map can feel a bit... lonely. Those pre-engine-switch trailers showed us a whole different scale: modern cities, massive enemy fortresses, even a sky castle! That's the kind of content that gets me hyped.

Adding proper settlements—whether friendly towns to trade in or hostile bases to raid—would make the world feel alive. And dungeons? Don't even get me started. Procedural or hand-crafted caves, ruins, and forts filled with challenging Pals and unique loot? Yes, please! This is also where PocketPair could sneak in more lore. What are these ruins? Who built this sky castle? Filling the world with stories, not just space, is what turns a good game into a great one.
4. Leave Your Mark: Destructible Environments
Right now, when you destroy a building, it just... poofs. Gone. Early gameplay showed something much cooler: structures crumbling into piles of rubble. This seems like a small thing, but it's huge for immersion and storytelling.
Imagine raiding a Syndicate tower and leaving it as a pile of smoldering wreckage as a warning to others. Or seeing the aftermath of a wild Pal battle in a forest. These persistent changes make the world feel like it reacts to you. It's not just a backdrop; it's a canvas for your adventures. Small touches like this make your story in the world feel unique and tangible.
3. All Aboard! New Transportation Methods
Fast travel is great, but sometimes you just want to enjoy the journey—or haul a mountain of ore back home. Early concepts showed carts, ships, and even massive Pals for transport.
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Carts & Ships: These would be a godsend for resource gathering. No more getting over-encumbered after a big mining trip. Hook up a cart to a strong Pal and haul it all home, just like in those other survival games we love. Ships would open up coastal and island exploration in a whole new way.
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Giant Pal Mounts: Remember the giant, blue whale-like Pal from the footage? Imagine that as a mobile base! It could carry smaller Pals, storage, maybe even crafting stations. These wouldn't just be mounts; they'd be a statement.

2. Smarter Pals: Advanced Interactions & Mechanics
The Pals are good workers, but sometimes they get stuck on a pixel, you know? Old images hinted at something more. Pengullets in hardhats building entire houses. Mozzarinas actually harvesting wheat fields.
What if we could give them more complex tasks? Lay out a blueprint for a house, assign your builder Pals, and come back later to find it done. Or craft special items—like a better hammer for your builder Pal or a sharper scythe for your farmer—to make them more efficient. This would make our Pals feel less like tools and more like partners in building our empire. The footage of the Mozzarina mowing wheat wasn't just cute; it was a promise of a deeper simulation.
1. The Arena Awaits: PvP & Battle Systems
This is the big one. PvP is probably the most requested feature, and PocketPair has already said it's coming. But the question is... how?

The trailers showed teams squaring off in a dedicated arena. This could be a safe, controlled space for structured competition—great for most players. But there's another, spicier option: full open-world PvP, where you can attack and be attacked anywhere. That's for the hardcore crowd who crave chaos and a high skill ceiling.
Honestly, the best move might be to do both. Let server hosts choose the rules. Want a chill building server with optional arena battles? Go for it. Want a lawless wasteland where you fight for survival? That's an option too. Giving players the choice respects everyone's playstyle.
So, there you have it. Ten features that got lost in the engine shift but deserve to find their way home. None of these would break the game; they'd just make the amazing world of Palworld deeper, richer, and more fun. With the game's success and the devs' focus now shifting from bug-fixing to new content... well, let's just say the future looks bright. I've got my fingers crossed that we'll see at least some of this goodness before the official 1.0 launch. What about you? Which feature are you most hyped for? Let me know in the comments!