Discover Sootseer in Sakurajima: this elusive Dark and Fire-type offers unique skills and a haunting presence for adventurous trainers at night.

Let me tell you about the night I forgot that Sakurajima, for all its daytime serenity, has a whole other personality after dark. The cherry blossoms were just a memory, swallowed by a moonless sky, and that's when I saw it—Sootseer. It was like a bad dream given form. I'll be honest, my first instinct was to nope right out of there. Its movements were all jerks and twitches, and those glowing eyes felt like they were looking straight through me. You don't just stroll up to something that looks like it crawled out of a forgotten grave.

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I learned the hard way that this spooky pal is a creature of pure night, only appearing when the sun is long gone. If you're hunting one, you've gotta embrace the darkness. Heck, some trainers even tweak their world settings to make the nights longer, just to get a better shot at finding them. The only real hotspot for Sootseer is a place that sounds as creepy as it is: the Moonshrine Cemetery. The name alone gives me chills! Thankfully, there's a fast travel point right there, so you can pop in, do your business, and hopefully pop out before anything gets too... grabby.

Prepping for a Sootseer encounter isn't just about bravery; it's about strategy. This guy is a Dark and Fire-type, which is a nasty combo if you're not ready. I brought a trusty Water-type pal along to douse its flames, because trying to catch it without one is a surefire way to get, well, fired. They usually travel solo, which is a small mercy—imagine a whole gang of these things coming at you!

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So, after a tense battle (and a few close calls), I finally managed to catch one. I was excited to add it to my team, but I gotta say, the initial hype wore off pretty fast. In a fight, Sootseer is... okay. It's not the powerhouse its terrifying appearance might suggest. Its stats are a bit all over the place, and honestly, there are stronger Dark/Fire pals in Sakurajima if raw combat is your goal. Its moveset has potential, but Sootseer just doesn't have the oomph to fully capitalize on it.

Where this pal really started to grow on me was back at the base. Its partner skill, Grave Robber, is... quirky. It lets Sootseer dig up Bones at the ranch. A Level 1 Farming skill means it's not exactly a bone-harvesting machine, and since Bones aren't super rare, it feels a bit like using a flamethrower to light a candle. Kinda overkill, you know?

But then I put it to work. Oh man, this guy is a busybody!

Work Suitability Level What It Means for My Base
Kindling 🔥 3 My go-to for smelting! Fast and efficient.
Handiwork 🛠️ 2 A decent helper for crafting stations.
Mining ⛏️ 2 Can chip away at stone nodes reliably.
Gathering 📦 1 Will lend a hand moving stuff around.

That Level 3 Kindling is the real treasure. When I need ingots in a hurry, Sootseer is my first call. It's always got something to do, whether it's tending the furnace, helping with a craft, or mining ore. It went from being a scary-looking trophy in my collection to one of my most reliable base workers. It's not the star of my battle team, but it's become an indispensable part of my home.

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Looking at its Paldeck entry now, I don't just see a monster. I see a dedicated worker with a... unique aesthetic. It's a reminder that in Palworld, strength isn't just about battle stats. Sometimes, the pals that spook you the most turn out to be the ones quietly keeping your whole operation running. Just maybe don't turn your back on it in the dark.